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Post by Pwn on Aug 8, 2009 17:23:29 GMT -5
VILLAGE
If you're reading this you've just taken your first step to doing it the "right way". I suggest reading these rules for village purposes. If you break them you'll be penalized. Consider yourself warned. Everything highlighted orange is very important material.
CHECKPOINT Each village has a designated checkpoint that you're required to post in when entering a village. You are to treat it just like a normal thread, meaning no "(Character Name) entered the village" type of shit. All you are to do is: state your character going to the checkpoint, showing identification and once you a granted entrance you post again stating your character entering. If you do not post at the checkpoint, before making a thread in the village, any thread you make will automatically be death enabled [DE]. Staff and/or the village leader can use a NPC to grant you entrance.
ONE AT TIME I’d hope this was self-explanatory but I’ll explain. This means that you may not have your character in more then one village at a time. Meaning you, the roleplayer, may not have two active threads in two different villages. Understood?
ENTERING AND LEAVING You must leave a village before you can enter another village. Plain and simple.
INVASION If you want control of your village or a village, in particular, then you are allowed to make a invasion thread. In order to do this you must place [INV] in the thread title. From that point you are an attacker. There may be as many defenders, for the villages, as it is attackers; no more, no less. The only time a new defender may enter is when a new attacker enters. This does not mean a new defender may enter if a current defender is incapacitated/killed. In a case where all the defenders are eliminated the current leader MUST defend the village or he/she automatically forfeits ownership of the village. The one who started the thread is the one who becomes the new leader.
WAR
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